Hey i am developing a low poly survival game i need a character for my game .(please note all the assets i am using are free from assets and i cant pay for any assets) i came across your project and i downloaded it but the animation are not working fine when i imported it to unity. so i appreciate you if you are able to help me with it
sorry for late reply. when i imported it into unity all the weapons are sort of become flying especially bow as i need only bow and arrow. so i tried it to open it on blender after exporting from blender (disabling all unnecessary things like sword shield etc ) when i imported again my arrow is not properly imported and i got some problems with animations . And thanks for your help!
are you using the version 149 or the other version (101)? as some of those problems/bugs are fixed, the other reason can be when imported to unity, since the character and the bow are 2 different objects but in the same .blend file so the animations are mixed together.
I tried v149 and somehow managed to get bow anim working properly but my arrow is missing from the scene after i exported it from blender. If you are able to give me your mail id may be i can send you screenshots.
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any textures with this
Hey i am developing a low poly survival game i need a character for my game .(please note all the assets i am using are free from assets and i cant pay for any assets) i came across your project and i downloaded it but the animation are not working fine when i imported it to unity. so i appreciate you if you are able to help me with it
sure tell me what's the issue, sorry for answering 2 days late BTW. and didn't test them properly on the unity environment.
sorry for late reply. when i imported it into unity all the weapons are sort of become flying especially bow as i need only bow and arrow. so i tried it to open it on blender after exporting from blender (disabling all unnecessary things like sword shield etc ) when i imported again my arrow is not properly imported and i got some problems with animations . And thanks for your help!
are you using the version 149 or the other version (101)? as some of those problems/bugs are fixed, the other reason can be when imported to unity, since the character and the bow are 2 different objects but in the same .blend file so the animations are mixed together.
hello, Carlos! You are doing very nice models. Can i use them in my commercial project?
Sure no problem! but i'm still working on them